Primitives

Primitive Shape Guide

Primitive Shapes in Game Programming

Primitives are simple, basic shapes that can be drawn to the game screen dynamically. Primitives are mostly used for interface elements such as HUD backgrounds or in example game programming source code where an image or sprite is not expected to be available.

Types / Kinds of Primitives

There are several kinds of primitive shapes.

  • Circle
  • Dot
  • Ellipse
  • Line
  • Rectangle (Box)
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