Particle System
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A particle system is a set of particles handled together to create graphical effects such as snow. Creating a particle system is similar to managing game objects by creating a type (or struc) and then creating an array using the type.

Creating Particles

The particles themselves are defined by creating a type. Very simple particle systems only keep up with a particle's position.

; Simple PlayBasic Particle Type

Type TPParticle
    x#
    y#
EndType

Then an array is created to store all the particles needed.

Dim particles(300) As TPParticle

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