Particle System
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A particle system is a set of particles handled together to create graphical effects such as snow. Creating a particle system is similar to managing game objects by creating a type (or struc) and then creating an array using the type.
Creating Particles
The particles themselves are defined by creating a type. Very simple particle systems only keep up with a particle's position.
; Simple PlayBasic Particle Type
Type TPParticle
x#
y#
EndType
Then an array is created to store all the particles needed.
Dim particles(300) As TPParticle
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