This is the member page of
NicAdi
About Me
Just a couple of words about little ol' me. I'm an engineer (construction — civil and structural, that is), and thus I have a knack for figuring things out and come up with (ingenious) solutions to practical problems. I have an above-average (*WAY* above-average ;-) intellect, and consequently I can't stand fools easily. If it happens you fall into that category, then consider yourself dully warned.
Computers and programming in general are a long-time hobby of mine — unfortunately neglected in the last few years. Because of that, I'm looking forward for a return with a vengeance; unfortunately (again), I'm struggling terribly with my time, especially that which was supposed to be "spare time". ;-) Those of you who work 10 hours a day and barely have any weekends know what I'm talking about; for all the others: pray you won't find out (or at least not too soon)!
One last personal note: Since I have been verbally abused twice already on this site (with little or no reaction from moderators), and since as far as I know, no specific rules against personal attacks (not to mention effective means of enforcing such rules) have been put in place, I'm instating my own policy of ZERO TOLERANCE. The gloves are off, the brass knuckles are on; if you can't take a beating, then don't start a fight… I hope I've made myself clear.
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My Scratchpad
Genetic Algorithms (resources):
- http://www.ai-junkie.com/ga/intro/gat1.html — a nice beginner's tutorial into what a GA really is…
Game-related Artificial Intelligence (resources):
Behavioural modelling:
- http://www.red3d.com/cwr/boids/ — a very interesting article on group/distributed behaviour simulation (i.e. coordinated movement of flocks/herds/schools); definitely worth a look!
