Graphics

Graphics is a sub-category of game programming that deals with anything visual. Anything drawn or displayed on the game screen falls under the graphics category.

Drawing Frames

In most game programming languages, each frame is drawn by first drawing the game screen, drawing a frame to a buffer, and then displaying the buffer to the player by drawing the buffer to the game screen.

Sprites

Sprites are commonly used to represent game objects in 2D games.

Color

Colors are usually defined by numbers, such as hexadecimal numbers, as they are in HTML.

Shapes / Primitives

Primitives are basic shapes that are dynamically drawn. PlayBasic can to draw and handle vector shapes, which can be used to create old school vector arcade games.

Text

Text can be drawn dynamically.

Particle Systems

A particle system is a set of particles handled together to create graphical effects.

Related Pages

Links

Categories: Computer Science : Game Programming : Graphics
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