Game Space
Game space is the space in which 2D and 3D games take place. The physical laws of the game space are up to the programmer and therefore often unlike real space. However, one thing remains consistent —- pixel zero is the center of the game space. Game space stretches out in all possible directions from pixel zero. 2D games have two possible directions (x and y) and 3D games have three possible directions (x, y and z).
Related Pages
| Categories: Game Physics |
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