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		<title>Game Design Novice - new forum threads</title>
		<link>http://gamedesign.wikicomplete.info/forum/start</link>
		<description>Threads in forums of the site &quot;Game Design Novice&quot; - learn to make video games</description>
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				<guid>http://gamedesign.wikicomplete.info/forum/t-5032</guid>
				<title>Intoduction, me</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-5032/intoduction-me</link>
				<description>me, me, me</description>
				<pubDate>Fri, 19 Mar 2010 14:54:56 +0000</pubDate>
				<wikidot:authorName>Portaiz</wikidot:authorName>				<wikidot:authorUserId>2380</wikidot:authorUserId>				<content:encoded>
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						 <p><strong>Hello Everyone.</strong></p> <p>I woke up this morning and decided that I want to make video games. Computer games have always been fascinating me, especially how the game itself works. The texture, the coding… So I Google a bit around and found this amazing site and decided to join here and introduce myself. :)<br /> I have minor experience in 3d modeling and web designing. But I doubt that will come in handy in this case. My main interest is all sorts of games genres (Platform, RPGs, Action) I just want to start low and hopefully be able to get further into it…<br /> I'm just interested in getting started :) the basics… So if anyone could set me off in the right direction it would be appreciated.<br /> I'm looking forward to it :)</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-5031</guid>
				<title>[fps]Tactical Assault (Tactical Ops 3) teammembers needed</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-5031/fps-tactical-assault-tactical-ops-3-teammembers-needed</link>
				<description></description>
				<pubDate>Fri, 19 Mar 2010 06:09:19 +0000</pubDate>
				<wikidot:authorName>Sickmind</wikidot:authorName>				<wikidot:authorUserId>2379</wikidot:authorUserId>				<content:encoded>
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						 <p>[img]<a href="http://images.surfhost.nl/799113648.jpg[/img">http://images.surfhost.nl/799113648.jpg[/img</a>]</p> <p>TA ( [url=<a href="http://tactical-assault.com]Tactical">http://tactical-assault.com]Tactical</a> Assault[/url]) is a full game based on Unreal Development Kit technology that will focus on combining tactical gameplay with arcade style and speed; while utilizing the immense power of the UT3 Engine.</p> <p>It's a new chapter in the Tactical Ops serie. But the devlopment team was forced to choose a different name than Tactical Ops, because Tactical Ops Assault On Terror was released as a standalone game, and there where some issues with copyright.<br /> Tactical Assault will also be a standalone game, but a standalone game for free !</p> <p>[img]<a href="http://i28.tinypic.com/nlredj.jpg[/img">http://i28.tinypic.com/nlredj.jpg[/img</a>]</p> <p>The gameplay will be based on squad based team play like top first person shooters such as COD4 and Counter Strike, while still capturing the one man army feel of a Rambo Film! It will pit the Strike Force against Mercenaries in intense round based objectives and stunning scenarios. [url=<a href="http://tactical-assault.com]Tactical">http://tactical-assault.com]Tactical</a> Assault[/url] offers a wide variety of modern weaponry…………….</p> <p>[img]<a href="http://tactical-assault.com/static/images/media/thumbnails/untextured_sig556_tn.jpg[/img">http://tactical-assault.com/static/images/media/thumbnails/untextured_sig556_tn.jpg[/img</a>]</p> <p>[img]<a href="http://tactical-assault.com/static/images/media/thumbnails/de_textured_tn.jpg[/img">http://tactical-assault.com/static/images/media/thumbnails/de_textured_tn.jpg[/img</a>]</p> <p>[img]<a href="http://tactical-assault.com/static/images/media/thumbnails/mp5a3_textured_tn.jpg[/img">http://tactical-assault.com/static/images/media/thumbnails/mp5a3_textured_tn.jpg[/img</a>]</p> <p>[img]<a href="http://tactical-assault.com/static/images/media/thumbnails/scarh_textured_tn.jpg[/img">http://tactical-assault.com/static/images/media/thumbnails/scarh_textured_tn.jpg[/img</a>]</p> <p>[img]<a href="http://www.tactical-assault.com/static/images/media/thumbnails/m700_textured_tn.jpg[/img">http://www.tactical-assault.com/static/images/media/thumbnails/m700_textured_tn.jpg[/img</a>]</p> <p>[img]<a href="http://www.tactical-assault.com/static/images/media/thumbnails/m700_textured_tn.jpg[/img">http://www.tactical-assault.com/static/images/media/thumbnails/m700_textured_tn.jpg[/img</a>]</p> <p>and beautifully rendered maps …………</p> <p>[img]<a href="http://images.surfhost.nl/549089609.jpg[/img">http://images.surfhost.nl/549089609.jpg[/img</a>]</p> <p>[img]<a href="http://images.surfhost.nl/762131248.jpg[/img">http://images.surfhost.nl/762131248.jpg[/img</a>]</p> <p>[img]<a href="http://images.surfhost.nl/982914329.jpg[/img">http://images.surfhost.nl/982914329.jpg[/img</a>]</p> <p>[img]<a href="http://images.surfhost.nl/524835563.jpg[/img">http://images.surfhost.nl/524835563.jpg[/img</a>]</p> <p>[img]<a href="http://nubsclan.org/images/TA.jpg[/img">http://nubsclan.org/images/TA.jpg[/img</a>]</p> <p>The devlopment team is hard at work producing new maps that give the right feel for the game, they will reward team play while still allowing opportunities for individuals to shine and capture their glory. If you love action-packed first person shooters with great community involvement, then stay tuned.</p> <p>Tactical-Assault has a nice and close community. There are already more than 1000 registered members at the forum. The most of them are true Tactical-Ops fans.<br /> The difference with allot of other games is, that the devlopment team listens to the comunity.</p> <p>The [url=<a href="http://tactical-assault.com]Tactical">http://tactical-assault.com]Tactical</a> Assault[/url] Development Team is an international effort. They have fans from all over the world as well. Many of the team members have years of experience working with game creation and are very active within UDK and FPS communities. The team is working hard everyday to ensure that the first release to the public will surprise you with its quality. The team is very friendly and welcomes any and all help. Feel free to stop by and apply for a position or just post your suggestions on the forum.</p> <p>[url=<a href="http://tactical-assault.com/wanted.html]WANTED[/url">http://tactical-assault.com/wanted.html]WANTED[/url</a>]</p> <p>[img]<a href="http://images.surfhost.nl/362126378.jpg[/img">http://images.surfhost.nl/362126378.jpg[/img</a>]</p> <p>[img]<a href="http://images.surfhost.nl/727000967.jpg[/img">http://images.surfhost.nl/727000967.jpg[/img</a>]</p> <p>[img]<a href="http://images.surfhost.nl/640011524.jpg[/img">http://images.surfhost.nl/640011524.jpg[/img</a>]</p> <p>[img]<a href="http://images.surfhost.nl/434953373.jpg[/img">http://images.surfhost.nl/434953373.jpg[/img</a>]</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-5025</guid>
				<title>What are the costs please?</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-5025/what-are-the-costs-please</link>
				<description>As a complete and utter novice in the game world, I haven&#039;t got a game console or even played a computer game! Except the ping pong tennis games available in the late 1970&#039;s! What sort of budget do I need to get started please?</description>
				<pubDate>Sat, 13 Mar 2010 21:37:26 +0000</pubDate>
				<wikidot:authorName>DingleZapper</wikidot:authorName>				<wikidot:authorUserId>2369</wikidot:authorUserId>				<content:encoded>
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						 <p>I work for myself and have had a good idea (I think) for a game. I know, nothing new being said there, its all been heard before. What I need to know before I start racing off buying software or whatever, is the initial costs for software to create a game! Are there any free programs to cut my teeth on? Or are all programs charged on a level of quality 3d images and gizmo's for making it all work!</p> <p>Being a complete and utter novice in this arena and only having a basic knowledge of computers nevermind creating, designing and building a game, am wasting my time? I usually end up putting my fist through the monitor when computers don't do as I want or they just freeze up and dont want to be obedient. I have been known to unplug them and charge outside, fill them with thinners or petrol and yes, set the damn things on fire! The satisfaction of destroying something which tries to restrict or tell me I am not allowed to do something because of "permission" or worse still it tells me "Error Printing" but then doesn't tell me what the stupid error is so I can sort it is indeed an uplifting and altogether like breaking out of a restricted communist police state, freedom from the cyber box. You should all try it, its most liberating to destroy something that works against you! Not being a hugely patient 43 year old bloke my also work against me in computer gaming?</p> <p>So, now you have an idea of my angle on game creation, costs first. You all now know I will destroy a computer if the dratted thing annoys me! And, you all know my patience level rarely gets above above 2 on the scale of 1 - 10 if things go wrong, and I cannot establish a reason for it going wrong.</p> <p>Therefore, my final question must be. Do you think I am the right sort of person to attempt such a task? Or should we all laugh it off and I will slip quietly away back into the real world. Maybe I should start revolutionary movement against the machines when WW3 comes along?</p> <p>If you have read this far, thankyou for your understanding and patience!</p> <p>Kind regards,<br /> DingleZapper.</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-5023</guid>
				<title>Have 2 Weeks to become Competent (enough) at Gamemaker</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-5023/have-2-weeks-to-become-competent-enough-at-gamemaker</link>
				<description>Tech apps teacher new to gamemaking must teach it to 6th graders in 2 weeks.</description>
				<pubDate>Sat, 13 Mar 2010 00:54:48 +0000</pubDate>
				<wikidot:authorName>techteacher</wikidot:authorName>				<wikidot:authorUserId>2364</wikidot:authorUserId>				<content:encoded>
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						 <p>Hi, I'm a 6th grade technology teacher and next quarter I have promised my students we can use gamemaker. Their big project will be to create learning games about space. One of my web design students showed me a little bit about it last week, and I plan to explore it on my own, but figured back up and support would be great. So, thanks in advance for your help!</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-5016</guid>
				<title>Making Games with little Skill</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-5016/making-games-with-little-skill</link>
				<description>A question, or nine.</description>
				<pubDate>Thu, 11 Mar 2010 02:40:31 +0000</pubDate>
				<wikidot:authorName>MiRoMe</wikidot:authorName>				<wikidot:authorUserId>2356</wikidot:authorUserId>				<content:encoded>
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						 <p>Hello,<br /> I have had a brilliant idea for a game, and I do have quite a few ideas.<br /> My problem is that I don't actually know where to begin making it.<br /> My actual idea without giving it away could be made in many forms, with a diablo or torchlight like interface being the ideal but it could also work as a roguelike.<br /> Now because I actually have very little skill in actually making games, mainly because I don't actually know any coding languages is there anyway to get around this?<br /> Or is my best bet to just learn how to program or find some friends that can program?<br /> If anyone is experienced with roguelikes could you please give me a good place to start, I'm not even sure what language would be best for them.</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-5015</guid>
				<title>Introducing myself</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-5015/introducing-myself</link>
				<description>Hi. The guide said I should introduce myself so here I go...</description>
				<pubDate>Wed, 10 Mar 2010 20:52:40 +0000</pubDate>
				<wikidot:authorName>marx</wikidot:authorName>				<wikidot:authorUserId>2355</wikidot:authorUserId>				<content:encoded>
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						 <p>Like everyone else new, I'm looking for advice and direction to make my own game. My name is Marcus and after reading some of the intros, at 36 I'm probably the oldest newb here. :( But I bet I'm younger at heart than most - even if my wife calls it immaturity. :P I'm starting Game Design school in a few weeks, but I'm chomping at the bit to get started so I decided to do some preliminary research and maybe even start learning to program, with which I have very little experience. I have done a little C++ programming over a decade ago, so I hope there is still things that are the same. I have no idea how code turns into moving pixels and I'm anxious to learn everything (thus my desire to go into Game Design and not just Programming).<br /> I would like to learn how to make a game in the third person adventure genre (I think it's called) similar to God of War, Assassin's Creed, Darksiders, etc.. I really liked how Darksiders seemed to pay more homage to God of War and Legend of Zelda (and even Portal) than rip them off. Some reviews condemned it for its similarities, but I thought it was like getting 2 (and a half..heh) games for the price of one!<br /> Well, I won't be able to get any answers if I don't let someone know I'm here and answer my post so I'll shut up now.<br /> Please tell me where I should start…like what program would be best for me to begin with in building my programming experience toward making games like that. I don't expect to make a game like that by myself in a year or 4 but I will do what needs to be done to get it done by year 5, so to speak.<br /> Thanks in advance,<br /> Marcus</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-5010</guid>
				<title>Official Notice of Name Change</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-5010/official-notice-of-name-change</link>
				<description>Heh. :)</description>
				<pubDate>Tue, 09 Mar 2010 10:15:13 +0000</pubDate>
				<wikidot:authorName>hartnell</wikidot:authorName>				<wikidot:authorUserId>3</wikidot:authorUserId>				<content:encoded>
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						 <p>This is an official notice of changing my name.</p> <p>Most you know me as Shawn Noel Hartnell.</p> <p>This was changed a few months ago to : Shawn Noel Hartnell KAPLOW Motherfucker.</p> <p>I have once again appended my name: Shawn Noel Hartnell KAPLOW Motherfucker I Shit You Not.</p> <p>Thank you for your time and interest.</p> <p>Stay frosty.</p> <p>— hartnell KMF isyn</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-5009</guid>
				<title>Pocket Creatuers</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-5009/pocket-creatuers</link>
				<description></description>
				<pubDate>Tue, 09 Mar 2010 08:17:36 +0000</pubDate>
				<wikidot:authorName>u9</wikidot:authorName>				<wikidot:authorUserId>31</wikidot:authorUserId>				<content:encoded>
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						 <p>Hey everyone. I just wanted to share the game i worked on for a few months. It will finally be released.</p> <p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/_ul4FP-q7n4&amp;hl=en_US&amp;fs=1&amp;rel=0" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/_ul4FP-q7n4&amp;hl=en_US&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385" /></object><br /> <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/z6t7H8AHV1U&amp;hl=en_US&amp;fs=1&amp;rel=0" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/z6t7H8AHV1U&amp;hl=en_US&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385" /></object></p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-5003</guid>
				<title>Sprite Battles Dead?</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-5003/sprite-battles-dead</link>
				<description>..........</description>
				<pubDate>Sun, 07 Mar 2010 12:49:50 +0000</pubDate>
				<wikidot:authorName>commander of games</wikidot:authorName>				<wikidot:authorUserId>1289</wikidot:authorUserId>				<content:encoded>
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						 <p>Just an observation: The sprite battles are dead. There hasnt been one since the last sprite battle was closed, on August 25th 2009, and thats… 193 days ago here.</p> <p>Is there any chance that they will be revived?</p> <p>I hope some administrator/moderator can start up the next one soon, because I'd really like to participate in one of them.</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-5000</guid>
				<title>Awesome music</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-5000/awesome-music</link>
				<description></description>
				<pubDate>Sat, 06 Mar 2010 23:32:13 +0000</pubDate>
				<wikidot:authorName>u9</wikidot:authorName>				<wikidot:authorUserId>31</wikidot:authorUserId>				<content:encoded>
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						 <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/pHiwR9MR8JI&amp;hl=en_GB&amp;fs=1&amp;rel=0&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/pHiwR9MR8JI&amp;hl=en_GB&amp;fs=1&amp;rel=0&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object></p> <p>Awesome music for any gamer by <a href="http://www.pressplayontape.com">Press Play on Tape</a>.</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-4995</guid>
				<title>Aiming bullets in 2D</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-4995/aiming-bullets-in-2d</link>
				<description>Algorithm to aim and fire bullets in Java</description>
				<pubDate>Fri, 05 Mar 2010 03:05:08 +0000</pubDate>
				<wikidot:authorName>sfoulk526</wikidot:authorName>				<wikidot:authorUserId>2333</wikidot:authorUserId>				<content:encoded>
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						 <p>Anyone know how to aim and fire a 360 degree range of bullets? I can fire but not so accurately as I would like.</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-4994</guid>
				<title>Hi!</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-4994/hi</link>
				<description>Intros...</description>
				<pubDate>Fri, 05 Mar 2010 03:01:05 +0000</pubDate>
				<wikidot:authorName>sfoulk526</wikidot:authorName>				<wikidot:authorUserId>2333</wikidot:authorUserId>				<content:encoded>
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						 <p>Hi all, I am a very experienced industry programmer but am new to games. I wrote embedded systems software in C/Assembly language for many years, learned and programmed in PHP/MySQL (websites),JavaScript (interesting), Perl (cryptic), QuickBASIC (my first compileable language - I loved it), Java, Pascal, and Forth early on.<br /> I love the concept of game programming and I am working in Java on my first game. I am having some troubles/growing pains, but basically I love it! I'm a fan of Star Control II (aka 'The Ur-Quan Masters') in a big way, and I love a good 2D game. Now I'm ready to create my own!</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-4990</guid>
				<title>Plow This!</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-4990/plow-this</link>
				<description>How about it&#039;s snowing, many driveways to plow, your pick of different trucks, different cities, different people, the money you get from plowing each property you use to upgrade your truck, tires, suspension, plow equipment, etc. To make it interesting you get extra money for doing certain things. On the way to each driveway which blinks on a map that you can select (like the map on &quot;Need for Speed&quot;) your driveways or garage to fix or upgrade your vehicle. The interesting part will be, on the way as your plowing you get extra money for running over certain people and and signs and stuff ( a little like &quot;Grand Theft Auto&quot;) and have a police meter also like that game. You can also work for the town and plow city roads with a town truck or your truck, and people can flag you down to plow them but watch out don&#039;t run over your customers or you will get a bad reputation and less people will flag you down.</description>
				<pubDate>Wed, 03 Mar 2010 08:59:42 +0000</pubDate>
				<wikidot:authorName>170.215.198.203</wikidot:authorName>								<content:encoded>
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						 <p>Lots of ideas but don't want to really get into details due to people or companies stealing my ideas. This game was inspired by me, Plowing during the winter I sometimes wish I could run down some people I don't like and get away with it, dosen't everyone LOL. I also was inspired by monster truck magazines, which I would love to upgrade my Dodge Truck into a lifted monster truck with a plow, that would be cool. Thanks for your time, Matthew</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-4987</guid>
				<title>What&#039;s your favorite quotes?</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-4987/what-s-your-favorite-quotes</link>
				<description></description>
				<pubDate>Wed, 03 Mar 2010 06:22:16 +0000</pubDate>
				<wikidot:authorName>hartnell</wikidot:authorName>				<wikidot:authorUserId>3</wikidot:authorUserId>				<content:encoded>
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						 <p>What's your favorite quotes?</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-4984</guid>
				<title>game with all style of game play</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-4984/game-with-all-style-of-game-play</link>
				<description>Still in thought process but trying to had differnet types of game play into one which all playing styles need each other to survial</description>
				<pubDate>Mon, 01 Mar 2010 10:55:59 +0000</pubDate>
				<wikidot:authorName>kamui1984</wikidot:authorName>				<wikidot:authorUserId>2317</wikidot:authorUserId>				<content:encoded>
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						 <p>I been jumping around this ideal for a few years now and decide to but it on a forum and get more ideals for it and maybe even made into a game.I know of some of the things that might hold this type of game back or should I say more likely will. Like cost,technology,etc.. And thats is why I havent posted this ideal and almost forgot about it. But from some of the games I have played lately it might now wont be that hard to do.To start of with this will be an MMO with a RPG flavor into it,RTS will be in it and FPS as well.Now knowing that there is alot of talk of end of the world crap going on I thought it will be a good story plot for this game.The point of the game is to stay alive as long as you can,thats where the RPG of the game come in you can make your charater strong throught the game by doing differnt this like killing enemys and what not.but what I saw from star wars online you can level from build and making things.And this is where the game becomes differnt.I heard of some ppl who dont like the shoot them up games and kill monsters run around,there are more in to making things growing frams like the facebook app farmville and what not.Why not putthat in a game too.To survive you need ppl to grow food work on builds,power,and even make the weapons and ammo that the assualt guys and gals need to do there thing.Of course you can find items in the city when on a savage hunt with the hunting party but some other players are more in to the homemaker you should say type game.Now have that in it with the ability to make your own base like City of heros to name one, of course it be a small base more like a tent and with a chance to become bigger with defence capability.Whats the point with a base beside storage of supplys and ppl when you nothing happens to the base.So why not have Npc attack once and away like a 10-20 of NPC Homeless stalkers (just a made up name right now)attack the base for food supplys and ammo and you most protect it.Of course there will be stronger NPC attacking and even a boss lvl might come by.You will have the ability to trade supplys like most games.Thats most of the ideals I have at the moment trying to rethink them all and writing down what comes to me. So any thoughts Ideals will be nice and to just to say this to all who read this yes Im a bad speller so forgive me of my writing skills just throwing ideals around.</p> <p>So far this is the classes that be in the game(Names might change)<br /> Medic<br /> Farmtech<br /> weapon and ammo tech<br /> building tech<br /> Attacker<br /> surpporter<br /> Still trying to get ideals for all class and seeing if more can might needed<br /> Also at a level ppl might beable to be a spit class working to roles as one but will be weaker in that roles in some shape or form.</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-4979</guid>
				<title>&quot;HELLO&quot;</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-4979/hello</link>
				<description></description>
				<pubDate>Sun, 28 Feb 2010 08:56:39 +0000</pubDate>
				<wikidot:authorName>four3 da o g</wikidot:authorName>				<wikidot:authorUserId>2310</wikidot:authorUserId>				<content:encoded>
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						 <p>just wanted to introduce myself to all. I am here to obtain knowledge in programming and game design. I want to create an action adventure game with RPG elements. I have been sitting on this idea for a long while and have now decided that there is no better time than the present to get going on this. so I look forward to all the input and possible friends I will receive.</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-4970</guid>
				<title>Homeostasis</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-4970/homeostasis</link>
				<description></description>
				<pubDate>Thu, 25 Feb 2010 09:34:48 +0000</pubDate>
				<wikidot:authorName>hartnell</wikidot:authorName>				<wikidot:authorUserId>3</wikidot:authorUserId>				<content:encoded>
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						 <p>Homeostasis is a system which attempts to keep a variable at a set point. It works like a thermostat. When the thermostat senses the heat is below where the thermostat is set, it kicks on the heater. When the heat rises back to the set point, it kicks off the heater.</p> <p>Have you ever used homeostasis in programming?</p> <p>— hartnell</p> 
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				<guid>http://gamedesign.wikicomplete.info/forum/t-4965</guid>
				<title>Sci-Fi scrolling shooter</title>
				<link>http://gamedesign.wikicomplete.info/forum/t-4965/sci-fi-scrolling-shooter</link>
				<description></description>
				<pubDate>Wed, 24 Feb 2010 10:28:50 +0000</pubDate>
				<wikidot:authorName>mr glasses</wikidot:authorName>				<wikidot:authorUserId>841</wikidot:authorUserId>				<content:encoded>
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						 <p>I decided, as a quick game maker project, to make a scrolling shooter. I'll try to make the graphics as cool as possible though.</p> <p>I picked scrolling shooter because it does not require me to do intense "research" into new concepts and methods of doing things in game maker. The engine will be fairly simple.</p> <p>However, I do need ideas for a plot(ish) and theme elements. After looking on google images at lots of different space fighters, I think I want the player's ship to look something like this sketch I threw together:</p> <img src="http://gamedesign.wikicomplete.info/local--files/forum:thread/ship.png" alt="ship.png" class="image" /><br /> In case you're wondering, yes I did mess with the brightness/contrast so you can actually see it. (scanners destroy drawings…) <p>Enemy boss concept<br /> <img src="http://gamedesign.wikicomplete.info/local--files/forum:thread/boss.png" alt="boss.png" class="image" /><br /> A wee bit messy on the top…:/</p> <p>Any remote plot ideas? Abviously the plot would somewhat effect the missions and would appear as text and maybe even have images for the characters during those mission. It will be a very simple system, but I at least want an interesting plot and addictive gameplay to go along with it. Not to mention plenty of splashy effects.</p> <p>I'll brainstorm some title ideas. Either the plot will have to do with the name or vice versa. Suggestions are welcomed.</p> <hr /> <p>Infinitly Void<br /> "Usurpation, your one hope and power." - Blackness</p> <p>I now have an idea of what the story will be cenerted around. Someone gave the suggestion (Uni) that you could fly through the levels stealing power cores. I have decided that this could be an interesting objective. Now to formulate a reason and backstory. Please tell me if it starts to get cheesy. (nothing is more annoying than a corny plot)</p> 
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