Basic4GL
Basic4GL is a free BASIC-based game-programming language with support for OpenGL built in.
Pros and Cons
Pros
- Free!
- Built in support for OpenGL
- Use of OpenGL not required to make 2D games.
- Additional non OpenGL sprite functions.
- Easy BASIC syntax.
- Growing helpful community.
- Network functions for networked and online games.
Cons
- Sprite-based text.
- No user defined functions.
- Subroutines require GOSUB and RETURN.
Basic4Games
Basic4Games is the speculative "sequel" to Basic4GL. When officially released (a preview has been), it will be essentially Basic4GL, but it will be modular like thinBasic. Therefore, it will support OpenGL through a module rather than being built-in as with Basic4GL. Tom Mulgrew, the developer of both Basic4Games and Basic4GL has said on numerous occasions that Basic4Games is a work in progress and may not even bear the current name in the final first release.
Related Pages
- game programming language - other game programming languages.
Links
Official Links
- Basic4GL - official Basic4GL website.
- Basic4GL Forum - official Basic4GL forum
- Basic4GL Wiki - official wiki
Other
- Basic4GL Wiki - our own Basic4GL wiki.
- Matthew-4GL a personal wiki with some Basic4GL content.
| Categories: BASIC : BASIC Dialects : OpenGL : Programming Languages : Game Programming Languages |
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